Tamagotchi Connection V2 (2005)

Gotchi Points and a real shop economy arrive


At a Glance

Feature Details
Released 2005
Screen Monochrome
Connectivity Infrared
Antenna None
Standout feature Gotchi Points & shop
Difficulty Easy

What Is It?

The V2 built on the V1 by introducing Gotchi Points — an in-game currency you earn and spend at a shop on food and items. It gave the daily loop real purpose and laid the economic groundwork every later device would use.


Key Features

  • Gotchi Points currency and a shop to spend them.
  • Four mini-games: Jump, Heading, Slot, and Bump.
  • More characters than the V1.
  • Still no antenna.

Is It Worth Getting Today?

A great starter classic. The V2 keeps the simplicity of the V1 but adds just enough depth with the shop economy. Cheap, plentiful secondhand, and a fan favourite of the early era.


Part of the Connection era (2004–2008) — browse them all on the Connection era overview and the full Devices hub.